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Yeah, its about time that stuff got a little less predicable.
It’s super tense when the bomb is disarmed with half an hour left.
How about we just stop having bombs?
15 seconds MacGruber!
If I have to make a bomb and I was dumb enough to add a timer on it I would probably do a fake timer that explodes when there is an hour left…
From the Evil Overlord List (I tried to link it but a moderator rejected it)
#15: I will never employ any device with a digital countdown. If I find that such a device is absolutely unavoidable, I will set it to activate when the counter reaches 117 and the hero is just putting his plan into operation.
James bond always stops the bombs on 0:07 seconds
nobody asked for your lifestory
Actually I did.
My thoughts exactly, This graph fails to account for the spy movies where they have certain quirks like this.
Actually, not in all his movies. I know, I watched!
Why don’t the bad guys ever just remotely detonate the bomb while the good guys are tied to the chair which is right next to said bomb? It would save them the trouble of trying to kill the good guys.
because that would make too much sense
YO the area under the graph is not unity you cant have 100% at one time and 50% at another.
Hello, heard of probabilities?
A simple example. Assume your body’s half is symmetric to the other half, then if you get close to an area of water so that half of you is hovering over it (that’s kinda wrong if you take it the physic way, we assume that the weight is equally parted into those two halves when it actually goes to the part that is standing somewhere concrete), there is a 50% possibility that you might fall in.
However if over the next second you jump, the moment your feet barely touch the water surface you have a 100% possibility of falling in – in other words, you just did.
I’m not quite sure what was said but I’m pretty sure you proved that guy wrong.
You forgot 0:07
I found it pretty accurate
By the way, this also counts for self destruct countdowns.
From the Evil Overlord List (same caveat as above):
#9: I will not include a self-destruct mechanism unless absolutely necessary. If it is necessary, it will not be a large red button labeled “Danger: Do Not Push”. The big red button marked “Do Not Push” will instead trigger a spray of bullets on anyone stupid enough to disregard it. Similarly, the ON/OFF switch will not clearly be labeled as such.
This graph really makes no sense. However, it was quite funny.
I don’t think I ever heard of a real life bomb that had a timer display on it. And cutting the (color) wire could actually set the bomb off
I always enjoyed how they manage to pinpoint where the bomb is ten minutes before the time runs out, race across town, run upstairs and show up to disarm it in the last few seconds. Apparently there’s never any traffic or building security guards and the elevator is always waiting at the lobby on bomb days.
I’m shocked (and a little appalled) that no one has yet made the Zero Wing reference here.
Someone set us up the bomb.
Happy?
a) Don’t express probability as a percentage.
b) The combined values are way more then 100%.
Seriously, I often feel like this site should be rename “Failgraph”
Sounds like you know your graphs, great! Make one, get it posted onto Graphjam, and show it to me (:
You’ve been MacGrubered!!!
If they disarmed the bomb too soon, the rest of the show would just be them at the donut shop.
Graph should jump slightly at 0:07 to reflect the bond films…
Excuse me for not being quite the James Bond fan (:
There are also the cases where the bomb is allowed to reach zero but doesn’t explode because it is (a) faulty, (b) the trigger was disabled, or (c) it was a hoax. And of course not considering just removing the exposed explosive.
I liked how they handled it in [i]The Manhattan Project[/i]. Exponential countdown, not having enough pairs of scissors to cut all the wires simultaneously resorting to nail clippers, and even after disabling the bomb the photostrobes activated anyway and it still didn’t explode.
Then there’s dead man’s switches for doomsday devices where, after the timer reaches zero, it throws up another minute as a failsafe. If I remember correctly, this was employed in the new [i]The Outer Limits[/i] series episode “Dead Man’s Switch”. The button in the hatch on [i]Lost[/i] is kinda like that too.
Again, I’d link to examples, but some moderator yesterday didn’t like me linking to anything.
You might want to check out the BBC miniseries, “Danger UXB,” about bomb squads in London’s Blitz. This was real–some had a type 45 fuze, and others a type 75 fuze–one was made to go off when they tried to extract it, the other from vibration when they tried to drill holes to take a piece of bomb casing out with the fuze untouched. “Sorry, old chap, guess we’ll just have to fill up that hole now. Nice spot for a garden, whot?”
By the way, they still find these bombs–some of 1,000 kilogrammes, even to this day.
If the chance that the bomb will say 0:01 is 100% all other chances must be zero.
Probability fail.
calm down buddy, Graphjam isn’t to be taken seriously (:
Yeah, seriously. This isn’t an episode of “Numb3rs”…
It could be that 100% of bombs that ever show 0:01 on them will explode at that time.
And the other probabilities are about 0%.
Second graph to be posted (:
I really don’t get how this graph can get 5/5 yet have so many hateful comments. Oh well, doesn’t bother me (: